The Golden Line- Bioshock London

The Golden Line- Playthrough

The Golden Line - Bioshock London

The ticket booth and Information desk area I developed very early on in the project.

The ticket booth and Information desk area I developed very early on in the project.

Lady Lilith; The woman who calls for help isn't all as she seems. Her Isolation has taken a toll over her body and mind. She isn't so friendly these days!

Lady Lilith; The woman who calls for help isn't all as she seems. Her Isolation has taken a toll over her body and mind. She isn't so friendly these days!

In the Generator room, I set dressed a lot of the scene here, and created the wall gauges and other industrial props as well as the emergency light fixtures.

In the Generator room, I set dressed a lot of the scene here, and created the wall gauges and other industrial props as well as the emergency light fixtures.

The Golden Line- Bioshock London

Over the last 12 weeks myself and 8 other team members have worked super hard to create this project, this was our final project for the second year of Escape Studios, BA Game Art Course. My personal roles within the project are as followed; Character Artist, Environment and Prop artist, and lastly VFX also. Our task was to create an Environment based in the Bioshock universe, but in London! Our game takes place after the War, This place was built as shelter for the elite in the time of war. Now it's an empty place, or at least so it seems. Our protectionist is a detective who receives a distress signal from Lady Lilith. She calls for your help and so you search for her, You find your way to the Golden Line. The doorstep of this new underwater world.

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