Crash Site- Progress check

General / 18 January 2021

Hey! So to update progress on my recent diorama project- I've now added some very basic materials, changed a bit of the silhouette and added some new blockout meshes; I think getting this into unreal engine has helped me get a better understanding of how this scene is piecing together- there's still tons of work to do, but thanks to regular feedback I've been able to get some fresh perspectives on the project and able to make quick improvements. 


From here- There's still loads of work needed to be done, props, foliage, material creation and much more, but I've found that through  doing some initial basic iterating without setting anything in stone, I've been very flexible in making changes to the scene.

I'll be doing a much more in depth breakdown about my workflow and approach to this soon, until then enjoy a progress image!